Mystery Inc.

Mystery Inc. (also known as Mystery Incorporated) is the name of a group of amateur slueths comprised of Fred Jones, Velma Dinkley, Daphne Blake, Shaggy Rogers, and his dog and group mascot, Scooby-Doo. The gang solved mysteries in their hometown of Coolsville during their preteen years under the name the Scooby-Doo Detective Agency before speading their operations across the globe. Their main mode of transport is a van called the "Mystery Machine".

Members

 * Fred Jones - the self-proclaimed leader of Mystery Inc., he is also the bravest and sets up most of the traps for the villains.
 * Velma Dinkley - the brains of the group, she usually solves the mystery before the villain is unmasked.
 * Daphne Blake - the fashionista of the group. She uses her own unique style to get out of dilemma's.
 * Shaggy Rogers - a hippie slaker and owner of Scooby-Doo, he is perticularly useful in ferretting out badguys, and is often used as bait to lure them into Fred's trap.
 * Scooby-Doo - usually a coward like his owner, he can easily be bribed with Scooby Snacks to be bait for the villains.

Former Members

 * Scrappy-Doo - Scooby's nephew who was dropped from the team for currently unknown reasons.

Associates

 * Vincent Van Ghoul - a powerful warlock, he aided Shaggy, Scooby, Daphne, and Scrappy return 13 ghosts back in a chest where they were kept as prisoners.
 * Flim-Flam - a scam artist, he helped the gang return the ghosts to the chest as well.
 * The Hex Girls - a punk-rock band the gang has known for years.